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About

I, Nicolas de Cosson, create projection-based sculptural works that support time-based digital constructions. Using projection mapping, I animate skin-like or membrane-like surfaces, giving the illusion of objects imbued with inner life. This technique allows me to explore concepts of boundaries and skin, bridging the physical and virtual worlds. The projection surface becomes a boundary where the viewer’s perception plays a crucial role in shaping the final video realization.

I work with materials such as ivory beeswax, glass, Plexiglass, 3D-printed thermodynamic plastics, LEDs, and digitally projected light to examine themes of transgenic futures, self-embodiment in the digital age, and the oscillation between physical and virtual spaces. My work contemplates speculative futures, questioning the commodification of the body, the shifting sanctity of our organs, and a consumption-driven culture that reduces the body to a vessel of excess.

Contact

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© 2035 Giant Eye is Interactive art, Installation Art and Public Sculpture by Nicolas de Cosson.

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